Tuesday, 5 October 2010

week 2 semester 2

Updating all of the blog from the various notes made over the course of the project so far, making a effort to constantly update this blog for the remainder of the project.

The map is mostly stitched together now. Scripting the level is going to need to be planned quite meticulously, the experiment suceeds or fails based on how consistant we make the NPC.

I think the best way to do it at this stage will be to take the top down maps of the areas and create a path for the characters based on it.

No comments:

Post a Comment